I love the idea of this mod, and using it in combination with a gravestone mod ensures that death is still punishing without being unfair. However, the zombie player fleeing upon reaching low health is in stark contrast to the idea of creating a new threat from dying, and I don't want non-hostile panicked zombies running around in the recesses of my world. Can this feature be toggled in the config in a future update?
I love the idea of this mod, and using it in combination with a gravestone mod ensures that death is still punishing without being unfair. However, the zombie player fleeing upon reaching low health is in stark contrast to the idea of creating a new threat from dying, and I don't want non-hostile panicked zombies running around in the recesses of my world. Can this feature be toggled in the config in a future update?