Open odvigajlo opened 1 year ago
Also need to mention: i took me 1.5 hours to write all of this 😅
Yea he should add this!
This would be awesome i'm loving the new funnel animations though!
That was a really cool concept and a very good Idea!
I love the idea of fog + the hail. Ngl one of my favourite mods, even if it's simplistic it's very effective at changing the game
First need to mention that this is continuation of my previous post: #528
Complex Fronts Behaviour
This would be bad a*s to code, but really cool! Basically fronts will always interact with each other, pushed by wind, bending, and link to each other! There's image that describes everything:
Sea Fog/ Fog
This mod is actually have lack of fog So how about adding fog after/druing storms?
Storm Fog: This type of fog will appear a few minutes after storm passed This fog is not too dense, and you can see trough it quite easily
Hail Fog: This type of fog appears during hail storms, as hail falls it cools ground, and it starts evaporating all liquid and condensate it which causes dense fog, how about making fog during hailstorms? And density of it will determine of is hailstorm dying or not? Like if hailstorm is growing fog will not be dense, if dying it will be dense
Sea Fog: This type of fog is quite diffrent than others! It forms over sea at high humidity, and it's really dense and stable! I really like this type of fog, because it's really atmospheric! For example i would recommend watching Half-Life 2 Chapter - Highway 17, to get that atmosphere of sitting at shoreline, with dense mist, and endless ocean. Also this type of fog is really low ground, so if you climb hill you will see fog ocean!
Anvil Clouds
Anvil Clouds Before/After thunderstorms! For these you can take already existing 2nd layer of clouds (which rn lives with own live, after enabling) Instead you can make illusion of cumulonimbus cloud, by filling 2nd layer of clouds with dark clouds on huge distance and believe me that's quite easy todo considering 2nd layer of clouds already here! and it will enchance gameplay a lot!
Mammatus Clouds
This is highly related to previous suggestion ^ so check it out before looking here These can be made by spawning random "jumping" particles at 2nd layer of clouds where anvil cloud is placed Mammatus Clouds only spawn if storm is dying!
Derechos/Squall Lines/Cluster Storms
Derecho: New type of weather event! These will spawn after a lot of days of clear weather They will have "bow" shape and will bring severe weather These type of weather events are characterised by having "bow" shape, these bring severe weather, powerful straight line winds AND ALL of storms that come in derecho event have shelf cloud
Squall Lines
Another new type of weather events! These spawn along cold fronts They have line shape, often stretching along cold front They bring severe weather, straight line winds, they often have shelf clouds embeded
Cluster Storms
Another new type of weather events! These spawn instead of regular storms with some chance These consist out of multiple storm cells And all of these storm cells in cluster group, are linked with each other and move in group One storm cluster consist of: one rain cell, 1-2 thunderstorm cells, 0-3 storm cells, but only one of these can turn into tornado
Summarize:
That's all for now! Adding all features from previous post and this, would turn Minecarft in other weather game! And finally to summarize everything from previous and this post i'll do image of regular weather system with additions! (To be continued possibly)