CorrM / Unreal-Finder-Tool

Useful tool to help you fetch and dump Unreal Engine 4 Games information.
GNU General Public License v3.0
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Process Event #29

Closed ghost closed 5 years ago

ghost commented 5 years ago

image It doesn't generate this part here.

coinhivelife commented 5 years ago

I have the same exact issue.

CorrM commented 5 years ago

for now u can go to CoreUObject_classes.h and add empty function called ProcessEvent. this fix until i support auto fetching ProcessEvent. 2019-06-12_14-24-53

NOTE: That's will fix the error when build, NOT fix the problem since you can add the really ProcessEvent by your self or just wait to support it.

johmarjac commented 5 years ago

@CorrM Normally ProcessEvent is at index 64 in UObject::Vtable, right? Cant you just simply grab that address and maybe do some other checks to see if it is the correct function? However there are games (for example MORDHAU) where it is at another index (65 for MORDHAU), so in that (I would say) rare case, someone still needs to be doing some self searching. Just a thought tho :)

CorrM commented 5 years ago

@johmarjac as u say i need to make a dynamic method to find it, anyway the version 3.1.0 will support ProceesEvent.

and add me in discord CorrM#0664

CorrM commented 5 years ago

Supported, will be in version 3.1.0