Open tobylane opened 6 months ago
ModifyFreq
is perhaps how often staff allocation is computed versus number of patients. We don't do global staff allocation currently.
The Which Room ?
values is literally which room, for a patient (Q
means queue
). At least the reception desk has a notion of "best to visit". The other rooms have it too I think, but not sure.
ReduceContRate
I imagine is overriden in each level filem but it would be interesting to see how it might fit into controlling epidemics.
The rest stuff looks interesting, I didn't realise it got more effective over their duration of rest. Toby do you have the ranges these unused values use too? (some are 0 - 255, some 0 - 1000, and looks like some 0 - 100)
These are the gbv names from full00.sam not yet in CTH. Are there any we should ignore? Some of them are clear on what the value means, some I have no guess.
One of Unhappy or VeryUnhappy for https://github.com/CorsixTH/CorsixTH/blob/f8b3195ab3119785aebb530dabe4f591877d95e5/CorsixTH/Lua/entities/humanoids/patient.lua#L576-L577 Litterdrop for here but in a different unit https://github.com/CorsixTH/CorsixTH/blob/f8b3195ab3119785aebb530dabe4f591877d95e5/CorsixTH/Lua/entities/humanoids/patient.lua#L873 RestStanding and RestSofa for here but in a different unit, thousandths per day? https://github.com/CorsixTH/CorsixTH/blob/f8b3195ab3119785aebb530dabe4f591877d95e5/CorsixTH/Lua/humanoid_actions/use_staffroom.lua#L81