Closed inxomnyaa closed 5 years ago
That's intentional because the parent command can still execute under certain conditions
On Thu, Sep 19, 2019, 11:44 AM XenialDan notifications@github.com wrote:
[image: grafik] https://user-images.githubusercontent.com/8733998/65211731-0715c300-daa0-11e9-863e-971fd9213bbb.png I registered sub commands in a BaseCommand (mye), but the first argument (entity | item), which is the subcommand's name, appears to be optional When i try to autocomplete the second argument (after entity | item), it shows me all options of the entity and item subcommand Is there any way to work around this?
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Is it still somehow possible to make minecraft complete it when pressing tab? right now i have to type "entity" and "item" manually
Actually, I think I did some local changes that uses enums to make it 100% vanilla-like
I'll go look for it and push it
On Thu, Sep 19, 2019, 5:34 PM XenialDan notifications@github.com wrote:
Is it still somehow possible to make minecraft complete it when pressing tab? right now i have to type "entity" and "item" manually
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@CortexPE we discussed this before remember there is a way to get them to show as subcommands. is that what you are talking about?
Yeah I did the changes on my local files... Not on remote yet
On Fri, Sep 20, 2019, 7:53 PM Luke notifications@github.com wrote:
@CortexPE https://github.com/CortexPE we discussed this before remember there is a way to get them to show as subcommands. is that what you are talking about?
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Many thanks ❤️
I registered sub commands in a BaseCommand (mye), but the first argument (entity | item), which is the subcommand's name, appears to be optional When i try to autocomplete the second argument (after entity | item), it shows me all options of the entity and item subcommand Is there any way to work around this?