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CorundumGames
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Invasodado
Invasodado is something of a mix between a space shooter and a falling puzzle game.
GNU General Public License v3.0
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Make the menu interactions more consistent
#174
JesseTG
opened
11 years ago
0
Volume settings are not quite preserved between sessions
#173
JesseTG
closed
11 years ago
0
Loading the highscoretables causes the game to time out.
#172
koconnor26
closed
11 years ago
1
Add in a "Delete High Scores" button and a "Reset Settings" button
#171
JesseTG
opened
11 years ago
0
Write a press release
#170
JesseTG
closed
11 years ago
0
UFO can still appear after Game Over
#169
JesseTG
closed
11 years ago
0
Translate Invasodado into Spanish
#168
JesseTG
closed
11 years ago
0
Optimize rendering
#167
JesseTG
closed
11 years ago
0
Change the UFO's appearance to an exponential distribution
#166
JesseTG
closed
11 years ago
0
Change instances of __debug__ to config.debug
#165
JesseTG
closed
11 years ago
0
Make an "About" screen
#164
JesseTG
closed
11 years ago
0
Have combo indicators appear when a combo is made
#163
JesseTG
closed
11 years ago
0
Turn blocks and aliens white when the game is paused
#162
JesseTG
closed
11 years ago
0
cx_freeze generates debug executables even when passed -OO
#161
JesseTG
closed
11 years ago
1
Make an icon for the installers
#160
JesseTG
closed
11 years ago
0
Move save files from the save folder to the user's home directory
#159
JesseTG
closed
11 years ago
0
High scores are broken
#158
JesseTG
closed
11 years ago
1
Investigate Pygame.math
#157
JesseTG
closed
11 years ago
1
Flipping through high score tables at game over is broken
#156
JesseTG
closed
11 years ago
0
Decide where we're going to release Invasodado and who we're going to contact
#155
JesseTG
opened
11 years ago
4
Save settings to a file
#154
JesseTG
closed
11 years ago
0
Modify the '<' and '#' characters in the font file
#153
JesseTG
closed
11 years ago
0
Secure the default score file
#152
JesseTG
closed
11 years ago
0
Handle invalid high score files
#151
JesseTG
opened
11 years ago
0
Figure out how to increase the pitch of sound
#150
JesseTG
closed
11 years ago
1
Set up cxfreeze
#149
JesseTG
closed
11 years ago
1
Add a logo
#148
JesseTG
closed
11 years ago
0
Blocks are slightly biased to fall to the right
#147
JesseTG
closed
11 years ago
0
BallOfLights occasionally fly offscreen
#146
JesseTG
opened
11 years ago
1
Add a lightly-colored, transparent column to follow the player
#145
JesseTG
closed
11 years ago
0
Give the player feedback whenever he makes a combo
#144
JesseTG
closed
11 years ago
0
Make the bullet that kills the player blink for a moment, then disappear
#143
JesseTG
closed
11 years ago
0
UFO blocks are broken
#142
JesseTG
closed
11 years ago
0
Make volume and difficulty settings do something.
#141
koconnor26
closed
11 years ago
0
Give the player more control over where blocks land
#140
JesseTG
closed
11 years ago
1
Add a menu state that menus can extend
#139
koconnor26
closed
11 years ago
1
Allow the player to adjust the volume in the Settings menu
#138
JesseTG
closed
11 years ago
0
Fix the bytearray issue with the high score screen
#137
JesseTG
closed
11 years ago
0
Add in a celebration animation for enemies
#136
JesseTG
closed
11 years ago
0
Add in ParticleEmitters for Enemies
#135
JesseTG
closed
11 years ago
0
Adjust the enemy's speed increase
#134
JesseTG
closed
11 years ago
0
Move the enemies down smoothly
#133
JesseTG
closed
11 years ago
0
Move the cursor through the menu smoothly
#132
JesseTG
closed
11 years ago
1
Design a better death animation for the ship
#131
JesseTG
closed
11 years ago
0
Eliminate overlapping blocks
#130
JesseTG
closed
11 years ago
0
Time Attack modes have broken timers
#129
JesseTG
closed
11 years ago
1
Improve the state-changing mechanism
#128
JesseTG
closed
11 years ago
1
Upgrade to Python 3
#127
JesseTG
closed
11 years ago
0
BallOfLights appear on the top-left corner of the screen for a frame
#126
JesseTG
closed
11 years ago
0
Clean up that loop in blockgrid.update
#125
JesseTG
opened
11 years ago
0
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