Error: libuuid.so.1: cannot open shared object file: No such file or directory
at Object.Module._extensions..node (node:internal/modules/cjs/loader:1189:18)
at Module.load (node:internal/modules/cjs/loader:981:32)
at Function.Module._load (node:internal/modules/cjs/loader:822:12)
at Module.require (node:internal/modules/cjs/loader:1005:19)
at require (node:internal/modules/cjs/helpers:102:18)
at Object. (/home/runner/Discord-Bot/node_modules/canvas/lib/bindings.js:3:18)
at Module._compile (node:internal/modules/cjs/loader:1105:14)
at Object.Module._extensions..js (node:internal/modules/cjs/loader:1159:10)
at Module.load (node:internal/modules/cjs/loader:981:32)
at Function.Module._load (node:internal/modules/cjs/loader:822:12) {
code: 'ERR_DLOPEN_FAILED'
}
/home/runner/Discord-Bot/node_modules/discord.js/src/sharding/Shard.js:162
reject(new DiscordjsError(ErrorCodes.ShardingReadyDied, this.id));
^
Error [ShardingReadyDied]: Shard 0's process exited before its Client became ready.
at Shard.onDeath (/home/runner/Discord-Bot/node_modules/discord.js/src/sharding/Shard.js:162:16)
at Object.onceWrapper (node:events:642:26)
at Shard.emit (node:events:539:35)
at Shard._handleExit (/home/runner/Discord-Bot/node_modules/discord.js/src/sharding/Shard.js:412:10)
at ChildProcess.emit (node:events:527:28)
at Process.ChildProcess._handle.onexit (node:internal/child_process:291:12) {
code: 'ShardingReadyDied'
}
System >> Version 10.0.0 loaded
System >> Starting Shard #1 ...
node:internal/modules/cjs/loader:1189 return process.dlopen(module, path.toNamespacedPath(filename)); ^
Error: libuuid.so.1: cannot open shared object file: No such file or directory at Object.Module._extensions..node (node:internal/modules/cjs/loader:1189:18) at Module.load (node:internal/modules/cjs/loader:981:32) at Function.Module._load (node:internal/modules/cjs/loader:822:12) at Module.require (node:internal/modules/cjs/loader:1005:19) at require (node:internal/modules/cjs/helpers:102:18) at Object. (/home/runner/Discord-Bot/node_modules/canvas/lib/bindings.js:3:18)
at Module._compile (node:internal/modules/cjs/loader:1105:14)
at Object.Module._extensions..js (node:internal/modules/cjs/loader:1159:10)
at Module.load (node:internal/modules/cjs/loader:981:32)
at Function.Module._load (node:internal/modules/cjs/loader:822:12) {
code: 'ERR_DLOPEN_FAILED'
}
/home/runner/Discord-Bot/node_modules/discord.js/src/sharding/Shard.js:162
reject(new DiscordjsError(ErrorCodes.ShardingReadyDied, this.id));
^
Error [ShardingReadyDied]: Shard 0's process exited before its Client became ready. at Shard.onDeath (/home/runner/Discord-Bot/node_modules/discord.js/src/sharding/Shard.js:162:16) at Object.onceWrapper (node:events:642:26) at Shard.emit (node:events:539:35) at Shard._handleExit (/home/runner/Discord-Bot/node_modules/discord.js/src/sharding/Shard.js:412:10) at ChildProcess.emit (node:events:527:28) at Process.ChildProcess._handle.onexit (node:internal/child_process:291:12) { code: 'ShardingReadyDied' }