You can use the functions
$gamePlayer.updateAssistMode(numJumps, numDashes, takeDamage)
to set the number of jumps/dashes/whether the player takes damage where numJumps and numDashes are both ints, takeDamage is a boolean.
$gamePlayer.disableAssistMode()
to reset everything back to normal.
examples:
$gamePlayer.updateAssistMode(5, 6, true); would give the player 5 jumps, 6 dashes and they will take damage
You can use the functions
$gamePlayer.updateAssistMode(numJumps, numDashes, takeDamage)
to set the number of jumps/dashes/whether the player takes damage where numJumps and numDashes are both ints, takeDamage is a boolean.$gamePlayer.disableAssistMode()
to reset everything back to normal.examples:
$gamePlayer.updateAssistMode(5, 6, true);
would give the player 5 jumps, 6 dashes and they will take damagecommit against #327