close #359
Previously, if you walk up against a short wall and jump, the character would stay in the WALLSLIDE state even after they cleared the top of the wall despite not being able to wall jump off of thin air. This transitions the character back to either JUMP or FALLING depending on their vertical velocity if they are in the WALLSLIDE animation state but can't currently wall slide.
close #359 Previously, if you walk up against a short wall and jump, the character would stay in the
WALLSLIDE
state even after they cleared the top of the wall despite not being able to wall jump off of thin air. This transitions the character back to eitherJUMP
orFALLING
depending on their vertical velocity if they are in theWALLSLIDE
animation state but can't currently wall slide.