Cosmic-Cryptid-Games / GrowingDepths

CMPUT 250 assignment
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BUG: Identify checkpoints by mapID and checkpointID in common function. #360

Closed modelarious closed 4 years ago

modelarious commented 4 years ago

In the checkpoint trigger function, checkpoints are identified by checkpointID, but that is not guaranteed unique. The minimum unique key is mapID and checkpointID, so check both of those when deciding to trigger a checkpoint

Issue: Can't trigger checkpoint in Treetops 1 when approaching from Lightforest 7