CosmicDan-Minecraft / SleepingOverhaul

Replaces the vanilla "skip-to-day" function of sleep with an immersive time-lapse sleep (speeds up time), among other configurable sleep enhancements.
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Setting action to "SKIP_TO_DAY" does nothing #9

Open marcusbeckerman opened 4 years ago

marcusbeckerman commented 4 years ago

I set the action to "SKIP_TO_DAY" on server side, and when 50% of players are sleeping it says that the action has started but nothing happens. Setting to timelapse does correctly timelapse

cosmicdan commented 4 years ago

Are you on Forge .2768 (the latest recommended build for 1.12.2)? I'm 99% sure I tested ever conceivable config system under a dedicated server setup with 3 players total - but it's possible the later dev builds of Forge made changes that broke either S.O. or the Tickrate Changer dependency.

I would check myself sorry but it's annoying having to downgrade my Forge dev stuff back to the stable .2768 build if I switch forward to a dev build :)

cosmicdan commented 4 years ago

Also a list of other mods you have installed, if any.

marcusbeckerman commented 4 years ago

I'm on Forge .2847, i'll downgrade to .2768 and see if that works.

On Mon, Dec 9, 2019 at 12:40 PM Daniel Connolly notifications@github.com wrote:

Are you on Forge .2768 (the latest recommended build for 1.12.2)? I'm 99% sure I tested ever conceivable config system under a dedicated server setup with 3 players total - but it's possible the later dev builds of Forge made changes that broke either S.O. or the Tickrate Changer dependency.

I would check myself sorry but it's annoying having to downgrade my Forge dev stuff back to the stable .2768 build if I switch forward to a dev build :)

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cosmicdan commented 4 years ago

Awesome. If it's too annoying to permanently downgrade though or you don't have time, I am currently working on an update (well, semi-rewrite actually) which fixes timelapse in the latest Forge builds - I'll be making sure everything else works too.