Closed Codrin-Popa closed 6 years ago
Hows this going? Please refer to discussion in #133
I made a few experiments and at the moment the floor is changing colour depending on the combo level. x < 5, everything is grey 15 > x > 5 red,normal as we know it 30 > x > 15 orange 40 > x > 30 yellow
I can change it so it picks a random colour from a set of colours. This could be used for the ambient lighting changes as well. I will give it a go later today.
I know it's a bit similar to "a competitor", but I think everything being grey should be x == 0 only
Colour for the tiles and for the ambient light is now randomly picked every beat. I randomly select an interpolation factor that is used to interpolate between red and purple in HSV space.
Idea 1: Change the tile color from red to other colors every so often.
Idea 2: Change the tile color depending on the combo: red: 0 - 10 orange: 10-25 green: 25-50 blue: 50+
Idea 3: Change the tile color once an ability is triggered