Open qqii opened 6 years ago
There's been quite a lot of discussion about this already, and I think it's now just a given. A horizontal bar not only takes real estate from the bottom of the HUD but can introduce confusion as to all the different bars at the bottom of the screen.
I will admit I wasn't a fan of it at first but I think that is now the decision. There's better things to work on in the short time we have left, as I think we want to be calling pens down soon on the code, and move onto the report.
In the top left like every other game?
I still believe this is a very important element that contributes to the "game feel".
I wouldn't say that this is a standardised thing in any game in particular, yes horizontal bars are more common, but I'm not sure how worth it this is.
It also required developing new HUD graphics which isn't something I'm that keen to do as I've already killed quite a few days on art.
As feedback for that HUD graphic, I don't think it fits at all. I'm happy to make an attempt at some of these issues if it results in coherent visuals.
Please do. I didn't know what exactly to do so I just did something. As no-one has wanted to do art (maybe sans you, but you were absent), I got tasked with it all. None of it is what I would like it to be, but at least something exists.
Do-able ideas, or artistic contributions are appreciated over complaints.
I've expressed this to @grant-m-s but forgot to ask the rest of the team.
I'm not a fan of the vertical health bar, almost every other game (including ours) uses a horizontal one. In the end it is a matter of taste but I think it contributes a lot to the game "feel".