For communication we use sockets. Since the native socket amxx module cant use a listener we use an nodejs app on the same or remote machine with a predefined port to listen for client connections and server connections.
The crash happens when nodejs socket becomes unavailable and the game server tries to send data.
Crashes immediately upon data send and cant handle error in the plugin.
For communication we use sockets. Since the native socket amxx module cant use a listener we use an nodejs app on the same or remote machine with a predefined port to listen for client connections and server connections. The crash happens when nodejs socket becomes unavailable and the game server tries to send data. Crashes immediately upon data send and cant handle error in the plugin.