Closed Jstraws closed 2 years ago
This is not a bug, this is working as intended, since we need to make sure to hit the vines on the right spot.
So is there no way to have it avoid obstacles like trees and fences?
Right now, no. Working on vines is difficult. But I must say even with a pathfinder it would be hard to turn on that narrow space you got there. Maybe we can get the pathfinder working there, but I still say your space is very very narrow.
Alrighty, good to know! First time setting up vines so obviously I just underestimated the necessary space :( Ty!
READ FIRST https://github.com/Courseplay/Courseplay_FS22/wiki
Steps to reproduce Create a vineyard with what seems like a decent amount of turn space. Set worker onto the vineyard. The worker turns into a tree/fence/house etc for a few seconds then quits.
Actual behavior When the worker is trying to turn to the next row the generated turn path is not taking into account obstacles/space.
Expected behavior With pathfinding in turn enabled I expect the turn to avoid obstacles and possibly reverse to complete the course.
Screenshots
Courseplay version Version used: 7.0.1.13
Log log.txt
Map Elmcreek
Vehicles/ implements involved Landini Rex 4-080 GT TMC Cancela TPN 140 Mod: no