Make a route on a sugarbeet field, with automatic unload.
A clear and concise description of what happens:
The sugarbeet harvester, finds its way to the unloading point, but stops before it reaches the trailer. The tractor or Rexor, stops besides the trailer.
A clear and concise description of what you expected to happen:
The harvestor should be parked next to the trailer/unloading point.
Steps to reproduce the behavior:
Make a route on a sugarbeet field, with automatic unload.
A clear and concise description of what happens:
The sugarbeet harvester, finds its way to the unloading point, but stops before it reaches the trailer. The tractor or Rexor, stops besides the trailer.
A clear and concise description of what you expected to happen:
The harvestor should be parked next to the trailer/unloading point.
Version used: Courseplay v7.0.1.19
Log:
log.txt
Map played on:
FS22_BigFieldsXXL10km_zoltanm
Which vehicle or implement?:
Grimme Rootster 604
Grimme Rexor 6300
Mod yes/no ?:
No
Mods like Autodrive or VCA and so on:
Autodrive installed, but not in use.