Open Spacer505 opened 5 months ago
I will think about a solution, but don't expect one any time soon.
In the mean time, you can rename the folder in modSettings/Courseplay somewhere there are the custom field saved per map. (would have to look it up but I am not home).
Ich habe die benutzerdefinierten Felder immer umbenannt in eine Nummer höher wie die auf dem Spielstand bestehende Feldnummer. Vielleicht reicht das ja auch schon. Also wenn eine Map Felder von 1-104 hat dann sieht meine Ordnerstruktur 001 - 104 und dann 105 für das erste benutzerdefinierte Feld. Wichtig nur das die Ordner mit führender 0 beginnen.
Ich habe die benutzerdefinierten Felder immer umbenannt in eine Nummer höher wie die auf dem Spielstand bestehende Feldnummer. Vielleicht reicht das ja auch schon. Also wenn eine Map Felder von 1-104 hat dann sieht meine Ordnerstruktur 001 - 104 und dann 105 für das erste benutzerdefinierte Feld. Wichtig nur das die Ordner mit führender 0 beginnen.
Ja da gibte es viele Wege, verstehe halt auch nicht das mehrere savegames auf einer Karte nicht aber ja wir gucken halt mal ob was geht....
I have multiple games going on the same Survival map. I would like to use Courseplay in all of the games but with different custom fields and courses. Currently i separate the courses using overarching folder naming convention (e.g. A-F1, B-F1, ...) which works to an extent, even though it's frustrating having to scroll through a long list of folders. However, the custom fields are just a mess since they all show up overlayed on one another and getting the course generator to select the correct custom field is near impossible in some cases.
It'd be great if the directory structure for saved courses could be adjusted to support more then one layer of folders. Additionally, a setting should be added so that a player can select a default folder that opens automatically when the player enters the Course manager. A setting to select which custom Fields are displayed on the map would also be great. This could be similar to the course manager just with checkboxes. Having access to the save directory of custom fields in game and being able to move them into different folders (like courses) would allow for better organization. If a custom Field is not displayed on a map it shouldn't be selectable for the course generator.
Alternatively there could just be a option in the CP settings to display only custom fields and courses created on the current game save. This would simply hide all custom fields not created during the current game on the map. It would also hide all courses and folders not created in the current game in the course manager. As before, custom fields that are hidden should not be selectable for the course generator.