Note: This issue only occurs on this one field/s (Field 53-54 plowed into one field, all the other fields and courses works perfectly) and this issue only occurred after the following scenario:
The issue of the the game crashing (Definition of crashing: Once the field in question is selected the game freezes, I'll leave it for 10mins, then windows report the game is not responding and I close the application) started on our multiplier world where my friend decided to construct a massive olive Orchid.(entire 53 and 54 on Elmcreek) He noticed he's game crashed after trying to create a course. We thought the orchid was just to big for Courseplay so we made it smaller and smaller and smaller... Eventually, we deleted all the olives, used 'easydevelopment tools' to reset the ground state of the field and just wanted to carry on with normal farming...however, we noticed even after removing the orchid, the field itself is still bugged. So we are not sure why it happened in the first place, but we know it started with the olives... So if we just want to set a course for a drill/seeder, the game will still crash?
Is there a way to fix this from our side? Deleting courseplay and all its files/contents and reinstalling...? We would just like to continue playing on this map without recreating it on a different save, also thought I would share our troubles for future development.
Actual behavior
Game freezes and crashes
Expected behavior
The course should be generated even if it takes 1 second like it normally does.
Courseplay version
Version used: (Version: 7.2.0.5) FS22_Courseplay
Client Log
Server Log
Localhost multiplayer world
Player on the server
1
Dedicated server or local hosted server
Dedicated server: no
Map
Elmcreek (only fields 53-54 after the damage was done ;-) )
Vehicles/ implements involved
Which vehicle or implement?
Can be any vehicle, I tried a few that where not mods...
Note: This issue only occurs on this one field/s (Field 53-54 plowed into one field, all the other fields and courses works perfectly) and this issue only occurred after the following scenario: The issue of the the game crashing (Definition of crashing: Once the field in question is selected the game freezes, I'll leave it for 10mins, then windows report the game is not responding and I close the application) started on our multiplier world where my friend decided to construct a massive olive Orchid.(entire 53 and 54 on Elmcreek) He noticed he's game crashed after trying to create a course. We thought the orchid was just to big for Courseplay so we made it smaller and smaller and smaller... Eventually, we deleted all the olives, used 'easydevelopment tools' to reset the ground state of the field and just wanted to carry on with normal farming...however, we noticed even after removing the orchid, the field itself is still bugged. So we are not sure why it happened in the first place, but we know it started with the olives... So if we just want to set a course for a drill/seeder, the game will still crash?
Is there a way to fix this from our side? Deleting courseplay and all its files/contents and reinstalling...? We would just like to continue playing on this map without recreating it on a different save, also thought I would share our troubles for future development.
Actual behavior Game freezes and crashes
Expected behavior The course should be generated even if it takes 1 second like it normally does.
Courseplay version Version used: (Version: 7.2.0.5) FS22_Courseplay
Client Log
Server Log Localhost multiplayer world
Player on the server 1
Dedicated server or local hosted server Dedicated server: no
Map Elmcreek (only fields 53-54 after the damage was done ;-) )
Vehicles/ implements involved Which vehicle or implement? Can be any vehicle, I tried a few that where not mods...
Relevant script mods Autodrive was involved yes.