Courseplay / Courseplay_FS22

Courseplay for Farming Simulator 2022
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[BUG_SP] Case IH Magnum 7200 Pro series - cant select bale collect/wrap mode #3451

Closed bojanh66 closed 1 month ago

bojanh66 commented 1 month ago

READ FIRST https://github.com/Courseplay/Courseplay_FS22/wiki

Steps to reproduce attach any bale collecting trailer to Case IH Magnum 7200 Pro series (Giants) and you wont be able to select bale collect/wrap mode

Actual behavior cant select bale collect/wrap mode with Case IH Magnum 7200 Pro series (Giants)

Expected behavior to be able to select bale collect/wrap mode

Screenshots If applicable, add screenshots to help explain your problem.

Courseplay version Version used: 7.4.2.1

Log Please attach a log with all debug channels active. For help with the debug channels, please check out the readme at the github front page.

Map Map played on.

Vehicles/ implements involved Case IH Magnum 7200 Pro series (Giants) official Giants tractor from Modhub with any bale trailer/loader Mod yes/no ? yes

Relevant script mods Mods like Autodrive or VCA and so on.

Other vehicles (so far) do not have this problem, only this tractor (and its one of my favorite). Here is the link to the mod, so you guys can test it. https://www.farming-simulator.com/mod.php?lang=en&country=us&mod_id=223846&title=fs2022

Tensuko commented 1 month ago

No Problem selecting the mode. Maybe some mod conflict but there we can't help. Our mode selection is already super complicated and on MP bugged right now, so we don't want to touch it for mod conflicts... grafik

bojanh66 commented 1 month ago

now it works after reloading the game, i dont know what could cause this issue, but i am glad it works. problem solved.

andreasthu commented 1 month ago

Hallo Tensuko hab das auch mit dem Arbeitsmodus jetzt grade, mit dem MF 7s.210 und dem Arcusin FSX63.72 kann ich den Arbeitsmodus auf "Ballen sammeln/Wickeln" ändern. gleichzeitig aber hab ich ein zweites Gespann im einsatz, JohnDeere 6250R mit Arcusin FSX63.72, da bleibt "CP: Feldarbeit" und kann durchdraufklicken oder der Tastenbelegung (CP aktueller ausgewählten job ändern) nicht auf Ballen sammen/wickeln umgestellt werden. auch 3maliges speichern - spiel beenden - neuladen bringt nix. mit dem MF gehts, mit dem JD nicht. lg andreas

edit, hier der teil der log: 2024-09-26 14:22 :06 [info lp12360] Scanning field 27 on Somerset_USA, prefer custom fields true 2024-09-26 14:22 :06 [info lp12360] MF 7S.210/833: INITIAL: Starting bale collect/wrap 2024-09-26 14:22 :06 [info lp12360] MF 7S.210/833: INITIAL: - FSX 63.72/- 2024-09-26 14:22 dataS/character/humans/npc/pedestrians/generic/npcCommon07_f.i3d (10.03 ms) 2024-09-26 14:23 dataS/character/humans/npc/pedestrians/generic/npcCommon10_f.i3d (13.05 ms) 2024-09-26 14:23 dataS/character/humans/npc/pedestrians/france/npcFR05_m.i3d (30.90 ms) 2024-09-26 14:25 dataS/character/humans/npc/pedestrians/america/npcUSA01_m.i3d (14.55 ms) 2024-09-26 14:26 :54 [field work lp25392] 6250 R/694: Start/stop cp helper 2024-09-26 14:26 :54 [field work lp25392] 6250 R/694: stop message: Helfer %s wurde manuell gestoppt! 2024-09-26 14:26 :54 [field work lp25392] 6250 R/694: Stopped current helper. 2024-09-26 14:26 :57 [field work lp25504] 6250 R/694: isPassingToCP: false, isStartingAIVE: false 2024-09-26 14:26 :57 [field work lp25504] 6250 R/694: Was sent to field by AD. 2024-09-26 14:27 Info: [AD] ADUserDataManager: saved data for 1 users 2024-09-26 14:27 Game saved successfully. 2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete 2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete 2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete 2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete 2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete 2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete 2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: getting working width... 2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: has NO work areas 2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: could not determine working width 2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: could not determine offset, using 0 2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: getting working width... 2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: has NO work areas 2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: could not determine working width 2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: could not determine offset, using 0 2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: getting working width... 2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: has NO work areas 2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: could not determine working width 2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: could not determine offset, using 0 2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: getting working width... 2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: has NO work areas 2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: could not determine working width 2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: could not determine offset, using 0 2024-09-26 14:27 Info - GrowthInfo: Exiting 2024-09-26 14:27 Application restart (soft restart)

bojanh66 commented 1 month ago

I have the same bug with different tractors and different bale loaders, it doesnt matter if its a mod or basegame tractor/trailer, it seems like this bug is random ?

Tensuko commented 1 month ago

We have a look

Tensuko commented 1 month ago

No Problem at all. All tested, can all select bale collect. If you have an actual way to reproduce this, make an Issue with Template and maybe Video with debug and post the log. grafik

andreasthu commented 1 month ago

@bojanh66 Reproducable, can you test this please: Attach your balewagon, then save, end and load the savegame. The modi cant switch. De-attach the balewagon, save, end and laod again, attach the balewagon: the modi are switchable in my game.

The modi "freeze" in the state who is aktiv when attach by saving.

Lg Andreas

bojanh66 commented 1 month ago

@andreasthu Yes, this is the correct way to reproduce this issue, thank you. I can confirm this. @Tensuko can you please test this and confirm the issue ?

Tensuko commented 1 month ago

ok I will check on that way