Courseplay / courseplay

Courseplay for Farming Simulator 2019
http://courseplay.github.io/courseplay
GNU General Public License v3.0
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Courseplay "resets" at every game launch #1021

Closed gnbrotz closed 9 years ago

gnbrotz commented 9 years ago

I am having an issue where the CP mod asked me about field scanning and helper pay every time I launch the game. Additionally, all saved tracks disappear every time the game is relaunched, and must be re-recorded. Log text pasted below.

GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec  8 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
  CPU: Intel(R) Core(TM) i7 CPU       Q 740  @ 1.73GHz
  Memory: 8115 MB
  OS: Windows NT 6.1 64-bit
Physics System
  Version: 5.9.4
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick disabled
  Force Feedback disabled
Sound System
  Driver: OpenAL
  Version: 1.1
  Device:  Generic Software
  Max. sources: 256
Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce GT 425M/PCIe/SSE2
  Version: 4.4.0 NVIDIA 344.48
  Shader Version: 4.40 NVIDIA via Cg compiler
    max_texture_layers: 16
    OpenGL initialization successful
Hardware Profile
  Level: Medium (forced)
  View Distance Factor: 1.000000
  Shadow Quality: 1.000000
  Skip Mipmaps: 1
  LOD Distance Factor: 1.000000
  Terrain LOD Distance Factor: 1.000000
  Foliage View Distance Factor: 1.000000
  Volume Mesh Tessellation Factor: 1.000000
  Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15
  Version: 1.2.0.0 1.2 RC6
  Available Languages: en fr es it nl pt
  Language: en
Game vehicle types loaded
Mod directory: C:/Users/User/Documents/My Games/FarmingSimulator2015/mods/
Load mod: AAA_UniversalProcessKit
Load mod: FronloaderConveyor
Load mod: FS15_kroneBigM500_v1_01
Load mod: grimmeTectron415v1_2
Load mod: Horsch_Pronto18m
Load mod: LS15KupplungKroneBigX
Load mod: LS2015_KrampeSB3060Multifruit
Load mod: MischStation
Load mod: mod_krampeBandit750
Warning: Only zip mods are supported in multiplayer. You need to zip the mod mod_krampeBandit750 to use it in multiplayer.
Load mod: placeable_fertilizerTank_LS15
Load mod: placeable_gasTank_LS15
Load mod: placeable_seedPallets_LS15
Load mod: Ramp
Load mod: showtime15v2
Load mod: SilageSilo
Load mod: TelehandlerConveyor
Load mod: VehicleGroupsSwitcher
Load mod: WestBridge_storage_Addon
Load mod: ZusatzkupplungNH_IH
Load mod: zzzAutoCombine
Load mod: ZZZ_courseplay
Load mod: ZZZ_GPS
  Register vehicle type: FronloaderConveyor.FConveyor
  Register vehicle type: grimmeTectron415v1_2.grimmeMaxtron620
  Register vehicle type: grimmeTectron415v1_2.grimmeTectron415
  Register vehicle type: LS15KupplungKroneBigX.b_weight
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(0))
Script loaded: showtime.lua (v2.0)
  Register vehicle type: TelehandlerConveyor.Conveyor
Script loaded: VehicleGroupsSwitcher.lua (v2.0.2)
  Register vehicle type: ZusatzkupplungNH_IH.ZK
### Courseplay: initialized 38/38 files (v4.01.0000)
### Courseplay: installed into 22 vehicles
data/sky/sky_day_night.i3d (16.38 ms)
data/sky/rain.i3d (2.21 ms)
data/sky/hail.i3d (1.31 ms)
data/sky/dust.i3d (1.14 ms)
data/maps/map02.i3d (9195.18 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//WestBridge_storage_Addon/storage.i3d (50.82 ms)
  AutoCombine was inserted on combine_animated
  AutoCombine was inserted on grimmeTectron415v1_2.grimmeTectron415
  AutoCombine was inserted on grimmeTectron415v1_2.grimmeMaxtron620
  AutoCombine was inserted on combine_animated_crawler
  AutoCombine was inserted on combine_cylindered
  AutoCombine was inserted on combine
  AutoCombine was inserted on selfPropelledPotatoHarvester
## Courseplay: setting up signs
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/normal.i3d (0.80 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/cross.i3d (1.07 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/wait.i3d (1.34 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/start.i3d (1.06 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/stop.i3d (1.05 ms)
## Courseplay: setting up fields (basic)
Error: C:/Users/User/Documents/My Games/FarmingSimulator2015/savegame1/courseplay.xml(11362). Error reading Attributes..
## Courseplay: loading settings from "courseplay.xml"
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseplay.xml"
Error: C:/Users/User/Documents/My Games/FarmingSimulator2015/savegame1/courseplay.xml(11362). Error reading Attributes..
--- loading GPS mod V4.0 --- (by upsidedown and gotchTOM)
## Courseplay: setting up signs
## Courseplay: setting up fields (basic)
Error: C:/Users/User/Documents/My Games/FarmingSimulator2015/savegame1/courseplay.xml(11362). Error reading Attributes..
## Courseplay: loading settings from "courseplay.xml"
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
Disabled withering for: wheat, barley, rape, maize, sugarBeet
data/vehicles/tools/poettinger/poettingerTop1252.i3d (47.75 ms)
data/vehicles/tools/suer/suerSB700.i3d (6.04 ms)
data/vehicles/frontLoaders/stoll/stollToolLogFork.i3d (18.79 ms)
data/vehicles/frontLoaders/stoll/stollToolShovel.i3d (2.29 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//FronloaderConveyor/FConveyor.i3d (34.44 ms)
data/vehicles/frontLoaders/stoll/stollToolPalletFork.i3d (2.08 ms)
data/vehicles/frontLoaders/stoll/stollToolBaleFork.i3d (2.04 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//Horsch_Pronto18m/pronto18DC.i3d (62.01 ms)
data/vehicles/tools/krone/kroneSwadro2000.i3d (39.02 ms)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (23.95 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (7.54 ms)
data/vehicles/trailers/krampe/krampeBandit750.i3d (29.40 ms)
data/vehicles/trailers/amazone/amazoneZGB8200.i3d (19.74 ms)
data/vehicles/steerable/newHolland/newHollandT8320.i3d (53.31 ms)
dataS2/character/player/player.i3d (416.96 ms)
GPS mod inserted into Drivable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
data/vehicles/tools/suer/suerSB1600.i3d (2.11 ms)
data/vehicles/trailers/strautmann/strautmannTeraVitesse5201.i3d (31.84 ms)
data/vehicles/cutters/krone/kroneEasyCollect1053.i3d (28.63 ms)
data/vehicles/steerable/krone/kroneBigX1100.i3d (34.66 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//zzzAutoCombine/AutoCombine.i3d (0.44 ms)
data/vehicles/steerable/newHolland/newHollandT6160.i3d (58.77 ms)
data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (4.82 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//grimmeTectron415v1_2/grimmeMaxtron620.i3d (628.45 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//FS15_kroneBigM500_v1_01/kroneBigM500.i3d (374.94 ms)
Warning: Invalid GroundReferenceNode '0' (vehicle.workAreas.workArea(0))! Indexing starts with 0
Warning: Invalid GroundReferenceNode '1' (vehicle.workAreas.workArea(1))! Indexing starts with 0
Warning: Invalid GroundReferenceNode '2' (vehicle.workAreas.workArea(2))! Indexing starts with 0
Warning: Invalid GroundReferenceNode '3' (vehicle.workAreas.workArea(3))! Indexing starts with 0
data/vehicles/steerable/man/man22s.i3d (51.58 ms)
data/vehicles/trailers/krampe/krampeSB3060.i3d (23.11 ms)
data/vehicles/steerable/cars/piQup.i3d (24.25 ms)
data/vehicles/tools/fsi/fsiST65T.i3d (9.82 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//grimmeTectron415v1_2/grimmeTectron415.i3d (281.16 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//ZusatzkupplungNH_IH/Ackerschiene.i3d (2.60 ms)
data/vehicles/trailers/fuelTrailer/fuelTrailer.i3d (15.07 ms)
data/vehicles/steerable/newHolland/newHollandCR1090.i3d (73.20 ms)
data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (36.42 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (20.23 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (2.47 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (22.02 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (2.41 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//LS2015_KrampeSB3060Multifruit/krampeSB3060.i3d (189.23 ms)
data/vehicles/steerable/lamborghini/Mach230VRT.i3d (48.96 ms)
data/vehicles/tools/suer/suerSB1000.i3d (2.30 ms)
data/vehicles/steerable/caseIH/caseIHMagnum380.i3d (41.66 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//placeable_fertilizerTank_LS15/waterTankPlaceable.i3d (7.99 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//MischStation/MischStation.i3d (76.23 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//Ramp/ramp.i3d (13.94 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//placeable_seedPallets_LS15/seedPalletsPlaceable.i3d (28.04 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//SilageSilo/SilageSilo.i3d (139.64 ms)
data/placeables/beehive/beehive.i3d (11.18 ms)
C:/Users/User/Documents/My Games/FarmingSimulator2015/mods//placeable_gasTank_LS15/gasTankPlaceable.i3d (8.41 ms)
data/maps/models/objects/squarebales/baleStraw240.i3d (4.90 ms)
dataS/character/player/playerCCT.i3d (9.76 ms)
data/firstPerson/chainsaws/husqvarna/husqvarna550.i3d (16.88 ms)
Error: C:/Users/User/Documents/My Games/FarmingSimulator2015/savegame1/courseplay.xml(11362). Error reading Attributes..
Error: C:/Users/User/Documents/My Games/FarmingSimulator2015/savegame1/courseplay.xml(11362). Error reading Attributes.
JakobTischler commented 9 years ago

Post your courseplay.xml from savegame1. The log states it can't be read as it is malformed.

gnbrotz commented 9 years ago

Notepad was churning with no end in sight, so I opened the file in a word processor. While that too took a while to open, I finally discovered that the courseplay.xml file was over 600 pages long, the large majority of which was literally hundreds of pages of the "#" character.

I made a copy of that file, deleted it from the savegame folder, allowed the file to be regenerated, then copied a small portion of the original file (the part that looked "good") as a test. Those courses looked good, so it looks like I can recreate much of my work by pasting back the undamaged parts of the file.

On Fri, Jan 30, 2015 at 6:08 PM, Jakob Tischler notifications@github.com wrote:

Post your courseplay.xml from savegame1. The log states it can't be read as it is malformed.

— Reply to this email directly or view it on GitHub https://github.com/Courseplay/courseplay/issues/1021#issuecomment-72286784 .

JakobTischler commented 9 years ago

It would still be interesting to find out what caused the bad parsing. Nonetheless, if it's working now, I'll close this.

gnbrotz commented 9 years ago

The problem first occurred immediately after I had to do an abnormal/forced shutdown of my system. My game play was saved, so I lost no progress, but that may have somehow triggered the issue.

Thanks for the mod, and the excellent support!

On Sat, Jan 31, 2015 at 6:52 AM, Jakob Tischler notifications@github.com wrote:

It would still be interesting to find out what caused the bad parsing. Nonetheless, if it's working now, I'll close this.

— Reply to this email directly or view it on GitHub https://github.com/Courseplay/courseplay/issues/1021#issuecomment-72314865 .