Closed Maxcdr closed 7 years ago
Maybe the same here.
CP 4.01.0067.dev Two Rivers - Field 26 Two-Rivers Kroeger Trailer standard vehicles pathfinding deactivated
the screens are showing some issues turning of the driver after getting filled.
I can not replicate one of your two cases, is it possible to make a video of it ?
sure. give me some time
which perspective (driver / harvester) with wich information are useful to you?
driver with HUD open please
ok. Here it is. at the end you can see the settings of autocombine. standard vehicles; Two Rivers - Field 19 https://dl.dropboxusercontent.com/u/41155700/ls15.mp4
sorry for the bad fps. it was running on my notebook
I would use right turns for the combine???
yea would be better, I think its something with bypassing. would you B able to test it again with the pipe outside the fruit and debug channel 3 active ?
sure. it will take some time
Hopefully the issue I started is no mixed with the one from MPSBandit. I tested on Westbridge Hills, field 11 and it works fine. So it seems to come from the map (Poebene15) but I wonder what...
@Maxcdr: maybe the field borders are not set correctly @MPSBandit : can I count on some info in the near future ?
Sorry @ThomasGaertner, i should inform you about delay. a very busy week. here are my different videos. i'm not sure if they really remain to the same issue...
in my opinion it happens more often with two trailers (bratner) and less with the pipe outside the fruit.
https://dl.dropboxusercontent.com/u/41155700/LS15_Crash.mp4 https://dl.dropboxusercontent.com/u/41155700/LS15_Crash2.mp4 https://dl.dropboxusercontent.com/u/41155700/LS15_1-stuck-corner.mp4 https://dl.dropboxusercontent.com/u/41155700/LS15_close-to-collision.mp4
yea it seems that the collision prevention finds something on the field,. you can see the white dots on the red lines, every dot is a hit, so we have to investigate that....
is there a point where i can help you?
test again with debug channel 3 active and post the log Thanks
ok. no more videos needed? only let cp do its work and if there is a problem post the log?!
affirmative, if there is the same problem as in the videos , post the log
I think it might take a week again. at the moment i don't play very much. so give me some time....
ok, i was faster than expected... i hope this works for you
https://dl.dropboxusercontent.com/u/41155700/log_crash-endoffield-tree.txt
so, after a long time of thinking and testing it should work better now, I've also activated the bale recognition again. please test v0101 or higher and report. Thanks
K, I'll check out the bale recognition and get back....
Checked the bale recognition and it does as follows... Set it up so that the start of the field course was on the other side of the field from the start of the unload course (to make it drive through bales) When the stacker gets full it DOES NOT seem to recognize the bales on the way to the unload course. But when it comes back into the field it DOES drive around bales on its way to where it left off. Now if the start of the unload course started by the start of the field course this would not be an issue, but just to fill you in on what it does do.
actually i dont have much time. I ll try it if its possible and will give you some response. please be patient.
a question in general: at the first test with the new version (it seems to work better. i harvested 3 fields with not really an impact) i saw a different behaviour than before. the driver waited till the combine was gone away, took the same line like the combine and drove a little bit more straight (while the combine tooks a corner via autocombine). Does the driver recognize the boarders of the field (fieldscanning at the start of the game) or is this nothing the driver cares about?
ok. it went faster in "trouble" than expected.
the same behaviour it had on the same place one line before (so it crashed into the woods). at the first line it acted like in MAN TGS turn ok and there was no problem. New Holland CR10.90 (original) MAN TGS18.440 (Mod), Krampe SB30 (Mod) New Holland T8 (original), Kroeger HKD 302 (original), Kupplung für Magnum (Mod)
Two Rivers Field 18 https://dl.dropboxusercontent.com/u/41155700/LS15_T8.320.mp4 https://dl.dropboxusercontent.com/u/41155700/LS15_T8.320_log.txt
Two Rivers Field 19 crashed into woods https://dl.dropboxusercontent.com/u/41155700/LS1_MAN_TGS18.440_turn-not-ok.log.mp4 https://dl.dropboxusercontent.com/u/41155700/LS1_MAN_TGS18.440_turn-not-ok.log.txt
worked fine https://dl.dropboxusercontent.com/u/41155700/LS15_MAN_TGS18.440_Turn_ok.mp4 https://dl.dropboxusercontent.com/u/41155700/LS15_MAN_TGS18.440_Turn_ok_log
is it still valid or can we close here ?
not sure. should i test it with the ls17 and the new cp-version?
I have actually noticed this happening a few times, when the harvester is stopped waiting at the end, the unloader sometimes doesn't get the trailer under the pipe right. I may need to adjust settings slightly, but it does cause them both to get stuck. The harvester is waiting to unload and the unloader is being to told to stop by the harvester. Maybe approaching from straight behind the pipe farther back when the Harvester is stopped. Seems like it doesn't get straightened out from going from behind combine to next to combine.
@ThomasGaertner Can this issue be closed? To cleanse the topic.
@tjb8907 you have a different known issues and it is on our todo list to fix before the release of CP. Otherwise close due to inactivity.
v.4.01.0071dev | Map Poebene15 | Standard vehicles
Overloader drives next to combine and when both arrives at the end of the lane, harvester gets in traffic with overloader.
Note: I'm running 2 harvesters with lane offset.