Courseplay / courseplay

Courseplay for Farming Simulator 2019
http://courseplay.github.io/courseplay
GNU General Public License v3.0
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Move the warning/info line #217

Closed erfik closed 10 years ago

erfik commented 10 years ago

Hi, wouldn´t be possible to move the warnig/info line over PDA display? Because I have usually PDA on and the line in hidden under it (I can´t see Courseplay messages) Thank you

horoman commented 10 years ago

I have the same problem and was wondering about this messages, too. As far as I understand every vehicle as a line there. As I have a lot of vehicles these massage are spread over a high space. Maybe it would be possible to have like a bin for messages (instead of a line per vehicle), where vehicles can push messages into. Then this messages are shown above the PDA (or somewhere else).

JordyvA commented 10 years ago

Same problem over here ;) Maybe you guys can position it above the pda?

JakobTischler commented 10 years ago

As far as I understand every vehicle as a line there. As I have a lot of vehicles these massage are spread over a high space.

Correct - each vehicle has its own line (and therefore a specific y-position for that line).

Maybe it would be possible to have like a bin for messages (instead of a line per vehicle)

Not sure I understand what you mean by "bin". Right now these messages (though I like massages better ;)) are in a global table. What I could do is not have a specific y-pos for each tractor, but rather line them up sequentially.

Generally, I can implement a user editable y variable, just like I did with the hud position.

horoman commented 10 years ago

Right now these messages (though I like massages better ;)) are in a global table.

With bin I mean some sort of table, so you already have that.

What I could do is not have a specific y-pos for each tractor, but rather line them up sequentially.

Sounds good

Generally, I can implement a user editable y variable, just like I did with the hud position.

Sounds even better, maybe if you already do this, x could be editable, too, so the user can decide where to place the messages.

By the way, seeing those messages, I never know which tractor tries to say me something, as I have a lot of tractors of the same type. Would it be possible to give the tractors names?

Mike1977 commented 10 years ago

"Would it be possible to give the tractors names?"

That is exactly what i thought last time when he told me "deutz x720 is ready with his work" and i asked myself which one of these 8 driving around? I think it should be possible to add it to the vehicles.xml like other things right now.

JakobTischler commented 10 years ago

@all: please try version 0204. Either go ingame and delete a course (so the courseplay.xml file will be saved) or open the courseplay.xml with an editor and add the following part under the <courseplayHud... line:

<courseplayGlobalInfoText posX="0.035" posY="0" />

Then edit the posXand posY value to your liking. Also, the tractors warning/info displays now contain the tractor's number (for better differentiation).

JakobTischler commented 10 years ago

I've to wait for the hagenstedt modified update when they have trafficlights v2 inplemented. I think that the lua errors are gone then ;) The map is just awesome, but the "traffic" scripts (trafficlights etc.) are screwed... Let's have a wait ;)

How the hell does that have to do anything with this issue? Please don't post non-relevant comments.

horoman commented 10 years ago

Short test worked fine with 0207. Thanks for the feature!

erfik commented 10 years ago

Hi,Jakob big thank you for your work!