Closed sootysax closed 5 years ago
But you have the convoy instead, don't you? :)
Please bring fertilizer function back.
But you have the convoy instead, don't you? :)
Are they mutually exclusive?
@sootysax nope, but they use the same place in the HUD
I was looking at it. I see that row 2 is open. There is also some rows open under the Drive Settings page. Which spot seems more logical to have the Fert function reside at?
I'd leave it on the same page. Not ruse row 2 is really open isn't that where we show 'Continue' when stopped at a waitpoint?
Maybe we can use HUD page 7 for the convoy stuff
I'll try putting it there when I get home from work tonight.
Hi, I was looking into this more and have an update. I managed to bring back the fert option and keep Convoy active. I was attempting to follow @ThomasGaertner suggestion to move convoy to page 7, but I couldn't get past the loading screen (error messages at bottom).
I moved ridgemarkers to row 2. I know that stomps out "Continue." I was looking at moving it to column 2 next to "Drive Now" and change the row assignments of 2 and 3. (I ran out of time last night) Some other thoughts I had for this are:
FInally, should I do a pull request with this temporary sloppy fix and open another issue for a better fix?
2019-03-21 21:50 C:/Users/Jake/Documents/My Games/FarmingSimulator2019/mods/combineUnload_management/CpManager.lua:1077: attempt to call method 'getFullPx' (a nil value) 2019-03-21 21:52 Info: Failed to request rc, HTTP code 0
Well since there is a question for making the distance adjustable, I would prefer the page 7 thing. I will check it next week . Thanks for the effort
Hi, I managed to get Convoy over to page 7. I see that the sower with fert option is back under page 1. I did notice that the fert option will force convoy to be activated/deactivated opposite to the fert function being active/deactive. I will create a seperate issue for this.
To do so, I had to move The course copy icon on page 7 from Row 8 over to Row 7, column 3. I personally don't use this feature in CP, so could we get some validation this didn't break.
I also set it up so Convoy will show the Activate/Deactivate settings only if the engine is not Driving. If its driving, it will show the follow distance/ convoy member info. I'm going to create the pull request with how these snips show.
Hmm please give me the time to check it. Will do it next week
Hmm please give me the time to check it. Will do it next week
Thanks! I claim to be a 'beginner' at this coding thing, so I'll take all the review I can get.
I'm on it but will close here...
There is no option to use the Stara Ceres Master 3570 seeder without the fertlizer function as there is with other seeders that fertilize.
Actually - it seems like that option to either use or not use the fertilizer function of a seeder has disappeared from CP all together? Did it get removed?