Courseplay / courseplay

Courseplay for Farming Simulator 2019
http://courseplay.github.io/courseplay
GNU General Public License v3.0
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Problem with courseplay when ending grid path with modded sugar beet header #4830

Closed resultwrap closed 4 years ago

resultwrap commented 4 years ago

I have a modded sugar beet head that harvests at 75.0m (lol), http://www.farming2015mods.com/farming-simulator-19-mods/fs-19-combines/fs19-ropa-rr-6x45-crazy-v1-0/ It was working fine in every version until v6.01.00363 and so on. So I'm not sure if it's that mod that's the issue but I somehow have a feeling it is courseplay. I'm also not sure if this is happening to other players with similar mods? Just thought I would bring it up.

Basically, it runs through the straight path fine until it reaches the end of the path to turn around, that's when courseplay quits, the machine keeps driving forward and nothing responds either than changing machines. I can't click anything, stop driver, mouse doesn't show up, etc. I have to force quit the game. https://youtu.be/fgfIGPJPBGA

I apologize for the laggy video... I couldn't understand why it was doing that in the editor either.

Tensuko commented 4 years ago

We are not supporting selfmade unrealistic Mods, since we want to make Courseplay to work as realistic as possible.

Closed.

resultwrap commented 4 years ago

Makes sense! I do have multiple savegame's that I try to be as realistic as possible, just this one savegame where I like to test things and go to the extreme. I will look out for more realistic issues.