Courseplay / courseplay

Courseplay for Farming Simulator 2019
http://courseplay.github.io/courseplay
GNU General Public License v3.0
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farmtechDPW1800 call stack #5015

Closed Friendlyx closed 4 years ago

Friendlyx commented 4 years ago

Hi, for an unknown reason I get the following error when I attach the FS19_farmtechDPW1800.zip trailer (Modhub).

2020-03-06 15:36 E:/SteamLibrary/steamapps/common/Farming Simulator 19/mods/FS19_farmtechDPW1800/dpw1800.i3d (494.46 ms) 2020-03-06 15:36 E:/SteamLibrary/steamapps/common/Farming Simulator 19/mods/FS19_farmtechDPW1800/tire.i3d (6.45 ms) 2020-03-06 15:36 data/shared/assets/reflectors/lizard/bigTriangle.i3d (70.66 ms) 2020-03-06 15:36 data/shared/assets/lights/lizard/sideMarker_10Orange.i3d (84.14 ms) 2020-03-06 15:36 data/shared/assets/lights/lizard/frontLightCone_01.i3d (62.68 ms) 2020-03-06 15:37 Warning (script): 'link': Argument 1 has wrong type. Expected: Int. Actual: Nil 2020-03-06 15:37 ......\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType 2020-03-06 15:37 LUA call stack: 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/vehicles.lua (35) : link 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/vehicles.lua (791) : createNewLinkedNode 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/reverse.lua (449) : getRealUnloadOrFillNode 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/toolManager.lua (422) : getReverseProperties 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/toolManager.lua (445) : updateWorkTools 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/toolManager.lua (42) : updateWorkTools 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/base.lua (1132) : resetTools 2020-03-06 15:37 dataS/scripts/vehicles/SpecializationUtil.lua (30) 2020-03-06 15:37 dataS/scripts/vehicles/Vehicle.lua (1397) : raiseEvent 2020-03-06 15:37 dataS/scripts/network/NetworkNode.lua (105) : updateTick 2020-03-06 15:37 dataS/scripts/network/Server.lua (71) : updateActiveObjectsTick 2020-03-06 15:37 dataS/scripts/BaseMission.lua (1500) : update 2020-03-06 15:37 dataS/scripts/FSBaseMission.lua (1977) : update 2020-03-06 15:37 dataS/scripts/missions/mission00.lua (469) : update 2020-03-06 15:37 dataS/scripts/main.lua (1896) : update 2020-03-06 15:37 Warning (script): 'worldToLocal': Argument 1 has wrong type. Expected: Int. Actual: Nil 2020-03-06 15:37 ......\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType 2020-03-06 15:37 LUA call stack: 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/vehicles.lua (795) : worldToLocal 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/reverse.lua (449) : getRealUnloadOrFillNode 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/toolManager.lua (422) : getReverseProperties 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/toolManager.lua (445) : updateWorkTools 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/toolManager.lua (42) : updateWorkTools 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/base.lua (1132) : resetTools 2020-03-06 15:37 dataS/scripts/vehicles/SpecializationUtil.lua (30) 2020-03-06 15:37 dataS/scripts/vehicles/Vehicle.lua (1397) : raiseEvent 2020-03-06 15:37 dataS/scripts/network/NetworkNode.lua (105) : updateTick 2020-03-06 15:37 dataS/scripts/network/Server.lua (71) : updateActiveObjectsTick 2020-03-06 15:37 dataS/scripts/BaseMission.lua (1500) : update 2020-03-06 15:37 dataS/scripts/FSBaseMission.lua (1977) : update 2020-03-06 15:37 dataS/scripts/missions/mission00.lua (469) : update 2020-03-06 15:37 dataS/scripts/main.lua (1896) : update 2020-03-06 15:37 Warning (script): 'setTranslation': Argument 2 has wrong type. Expected: Float. Actual: Nil 2020-03-06 15:37 ......\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType 2020-03-06 15:37 LUA call stack: 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/vehicles.lua (796) : setTranslation 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/reverse.lua (449) : getRealUnloadOrFillNode 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/toolManager.lua (422) : getReverseProperties 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/toolManager.lua (445) : updateWorkTools 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/toolManager.lua (42) : updateWorkTools 2020-03-06 15:37 =mods/zzz_Courseplay_6_01_00381/base.lua (1132) : resetTools 2020-03-06 15:37 dataS/scripts/vehicles/SpecializationUtil.lua (30) 2020-03-06 15:37 dataS/scripts/vehicles/Vehicle.lua (1397) : raiseEvent 2020-03-06 15:37 dataS/scripts/network/NetworkNode.lua (105) : updateTick 2020-03-06 15:37 dataS/scripts/network/Server.lua (71) : updateActiveObjectsTick 2020-03-06 15:37 dataS/scripts/BaseMission.lua (1500) : update 2020-03-06 15:37 dataS/scripts/FSBaseMission.lua (1977) : update 2020-03-06 15:37 dataS/scripts/missions/mission00.lua (469) : update 2020-03-06 15:37 dataS/scripts/main.lua (1896) : update

Tensuko commented 4 years ago

That is a known Problem for all flat trailers, but that CallStack got no Impact on anything, so not an Actual Issue.

Closed