hello
on big field in 4x map , with combine ,with the time and the work of trailer who empty all combine , the first combine can be at a long distance on the rest of the convoy. that can increase a lot the pathfinding difficult on trailer when the field start to like to an zebra and increase a lot the time on transborder who start make the yo-yo in 2 far position on the field.
it is possible to and a option who limit the distance on convoy .
an idea i have is tu use the minimal value on first combine who is actually not used for know when first combine need to stop. like on this sample :
combine1_min_distance set to 301
combine2_min_distance set to 302
combine3_min_distance set to 303
max_distance = 301+302+303
when first_to_last combine_distance > max_distance then first combine stop
hello on big field in 4x map , with combine ,with the time and the work of trailer who empty all combine , the first combine can be at a long distance on the rest of the convoy. that can increase a lot the pathfinding difficult on trailer when the field start to like to an zebra and increase a lot the time on transborder who start make the yo-yo in 2 far position on the field.
it is possible to and a option who limit the distance on convoy . an idea i have is tu use the minimal value on first combine who is actually not used for know when first combine need to stop. like on this sample : combine1_min_distance set to 301 combine2_min_distance set to 302 combine3_min_distance set to 303
max_distance = 301+302+303 when first_to_last combine_distance > max_distance then first combine stop