Closed TheGreenBandit closed 7 months ago
There is no practical significance in implementing prediction in a external because it does not hook create_move What's more, this is a game with subtick
create move externally lead to instant VAC
Cant you just get the velocity of the other player and adjust off that?
why? In cs2, the desync between server and client less than 10ms + ping, and the network ping will be compensated by the server through backtrack. In fact, there is no need for prediction for the 10ms,it is less than 1 tick.
why? In cs2, the desync between server and client less than 10ms + ping, and the network ping will be compensated by the server through backtrack. In fact, there is no need for prediction for the 10ms,it is less than 1 tick.
Well prediction was my idea of fixing the snipers not working well with aimbot
Would help with snipers as currently the aimbot with snipers is quite dogshit.