Closed Ynob2000 closed 4 years ago
Logs on client are the following:
3997370768 [I] main.c:1564 | main | Looking Glass (B1-162-g3acfbdce02+1) 3997370787 [I] main.c:1565 | main | Locking Method: Atomic 3997370988 [W] main.c:1188 | lg_run | ================================================================================ 3997370994 [W] main.c:1189 | lg_run | WARNING: The FPS display causes microstutters, this is a known issue 3997370997 [W] main.c:1190 | lg_run | ================================================================================ 3997422892 [I] ivshmem.c:180 | ivshmemOpenDev | KVMFR Device : /dev/shm/looking-glass 3997432426 [I] egl.c:187 | egl_initialize | Double buffering is on 3997440249 [I] egl.c:201 | egl_initialize | Multsampling enabled, max samples: 4 3997440258 [I] main.c:1060 | try_renderer | Using Renderer: EGL 3997446158 [I] main.c:1394 | lg_run | Using Clipboard: X11 3997467527 [I] egl.c:372 | egl_render_startup | Supported extensions: EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_wayland EGL_EXT_platform_x11 EGL_MESA_platform_gbm EGL_MESA_platform_surfaceless EGL_EXT_platform_device 3997467538 [I] egl.c:378 | egl_render_startup | use native: false 3997477948 [I] egl.c:467 | egl_render_startup | Vendor : Intel 3997477957 [I] egl.c:468 | egl_render_startup | Renderer: Mesa Intel(R) UHD Graphics 630 (CFL GT2) 3997477959 [I] egl.c:469 | egl_render_startup | Version : OpenGL ES 3.2 Mesa 20.0.7
Then it just freezes and nothing happens. It works straight away with the B1 rc6 version of host and code
Not sure if this is linked to the host tho. I compiled the client and tried to run it with VM off, i get the same outputs with no error message
Hi,
I built your version of LG edition. I manage to have a "normal" version of LG running, meaning if I download the B1 version of both source and executable it works. However, building your files will just render nothing, no matter the renderer used. What version of the host should be compatible with your code? Thanks