CptDarling / xot-uzg

Automatically exported from code.google.com/p/xot-uzg
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Cant get it to start #159

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Once a long time ago, I had UZG working once. It has been a few months I 
can't get it to work.

I have the following version of UZG:
3.2.0b6

I have the following revision of XBMC (on the XBOX): 
Verion 9.04 revision 19856

The software is located in the plugings/video directory (I also tried it 
in the scripts directory, which didnt work either)/

When looking in the log file:
1st time: no settings.xml file found in resources directory. Couldnt find 
a resource file, but found one in release 3.0.1 of UZG.
2nd time: root element settings could not be found. I opened the 
settings.xml file and changed xotsettings elementname into settings. In 
this element there is an empty element favourites.
3rd time: Now the log says: switching to win32 and no global setting for 
error file: see below:

[Video-plugins]
18:02:58 M: 34566144  NOTICE: Setting XOT Environment to Win32
18:02:59 M: 34557952  NOTICE: Traceback (most recent call last):
18:02:59 M: 34557952  NOTICE:   File "Q:\plugins\video\XOT-Uzg.v3
\default.py", line 72, in ?
18:02:59 M: 34557952  NOTICE: HandleInitAttributeError(dir())
18:02:59 M: 34557952  NOTICE:   File "Q:\plugins\video\XOT-Uzg.v3
\default.py", line 27, in HandleInitAttributeError
18:02:59 M: 34557952  NOTICE: if(globalLogFile != None):
18:02:59 M: 34557952  NOTICE: NameError
18:02:59 M: 34557952  NOTICE: global name 'globalLogFile' is not defined
18:02:59 M: 34557952   ERROR: Scriptresult: Error

What am I doing wrong here (answer in Dutch is also ok). Please help.

Original issue reported on code.google.com by mounhim....@gmail.com on 29 Dec 2009 at 2:28

GoogleCodeExporter commented 9 years ago
First of all: I don't use settings.xml, so delete the file and ignore the 
message in
the xbmc.log. 

Could you run XOT as a script: so extract everything from the zip file into your
scripts\XOT-Uzg.v3\ folder and then run it from within XBMC via Scripts?

Then post the uzg.log file here (don't paste, but attach)

Original comment by basrie...@gmail.com on 29 Dec 2009 at 3:46

GoogleCodeExporter commented 9 years ago
I did what u have suggested. The script starts and then immediately hangs with 
the 
progress bar that says Initialising Logger. There is no uzg.log file created. I 
have 
attached the xbmc.log. I think the reason that the uzg.log file is not created 
is 
causing the freeze of XBMC.

Original comment by mounhim....@gmail.com on 29 Dec 2009 at 6:59

Attachments:

GoogleCodeExporter commented 9 years ago
By the way, thanks for your quick response.

Original comment by mounhim....@gmail.com on 29 Dec 2009 at 7:00

GoogleCodeExporter commented 9 years ago
UPDATE: I have checked a similar issue (#41). After looking into the xbmc.log 
file 
it seems the logger.py in the folder Medusa is started. I renamed the logger.py 
(and .pyo and .pyc). Now UZG starts normally and channels are loaded.
Unfortunately one side effect. When starting XBMC, a message appears that 
Medusa 
could not be started. To be frankly I dont have a clue what Medusa does and 
whether 
I need it or not. Do you happen to know where Medusa is needed for? Can I 
delete 
that complete folder?

Original comment by mounhim....@gmail.com on 29 Dec 2009 at 7:11

GoogleCodeExporter commented 9 years ago
It is a python example file. You don't need it and you can comment it in 
autoexec.py
in the scripts folder.

Let me know if your problem is solved. If so, I will close the issue.

Original comment by basrie...@gmail.com on 29 Dec 2009 at 9:24

GoogleCodeExporter commented 9 years ago
Problem solved.Thanks and a happy new year.

Original comment by mounhim....@gmail.com on 30 Dec 2009 at 11:24

GoogleCodeExporter commented 9 years ago
The problem was the default script that is called from the autoexec.py in the 
scripts
folder as an example

Original comment by basrie...@gmail.com on 30 Dec 2009 at 12:28