CptSpaceToaster / CptsModdingLight

Do What The F*ck You Want To Public License
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Odd crash report with lighting updates near the Void #28

Closed xeronut closed 9 years ago

xeronut commented 9 years ago

http://pastebin.com/zR3XZvvF - I get this when fiddling with lighting updates around the void in Extra Utilities' Deep Dark dimension. I got this half a dozen times either picking lava source blocks up or allowing the flowing lava to pour into the void. I get the crash placing torches as well, at Y=3.

http://pastebin.com/LCuQ3Sc8 - I get this when doing the same thing in the Overworld. I busted a piece of bedrock and placed a torch down. It didn't immediately crash but when I busted the torch, crash.

http://pastebin.com/K6bDJMHq - .. and, the Nether. Just dug straight down in Creative and let the lava flow into the void.

I wasn't sure if this was something fixed in 1.3.4 (I'm still using 1.3.3 because broken sunlight) so please disregard if useless.

clienthax commented 9 years ago

i think this isnt revelant any more, caused by the lighting values being larger then 0-15 for the extended data

CptSpaceToaster commented 9 years ago

Yeah, 1.3.3 is still quite unstable, so I'm not completely surprised. Maybe I can spend some time here today.

xeronut commented 9 years ago

Update: Similar crash for 1.3.5 build 29 - http://pastebin.com/wRR3wXqj

Dug straight down, broke bedrock, placed Red colored glowstone near the hole, no crash. Placed lava, paused a few seconds, then crash.

CptSpaceToaster commented 9 years ago

A screen shot right before crash would be fantastic! (I'll look at this soon)

xeronut commented 9 years ago

http://imgur.com/4h5bSsQ - oops, forgot to add this to GitHub. I tossed it and a whole gallery of pics in the MCF thread if interested. The bedrock hole is under the flowing lava (source block is to the left). This pic was taken maybe a second, or less, before crash.

CptSpaceToaster commented 9 years ago

Sounds like an issue with the lava flowing out or near the edge of a world, and then the lighting engine dies on when lava is on the edge where bedrock used to be.

CptSpaceToaster commented 9 years ago

That was fun! Same issue happens on lights at the TOP of the world... presumable the far x and z extremes of the world are also unstable.....

but we can ignore those for now :)

CptSpaceToaster commented 9 years ago

http://coloredlightscore.us.to:8080/job/ColoredLightsCore%20v1.7.10/30/