CrafterKina / Pipes

Mozilla Public License 2.0
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Add Fluid Tank #15

Open CrafterKina opened 7 years ago

CrafterKina commented 7 years ago

Roadmap

ghost commented 7 years ago

don't forget that fluid tanks enlargable with placing them top on top each other :) or placing them side by side

CrafterKina commented 7 years ago

This is implemented on my dev environment. Of course it is extensible. 2017-01-12_18 34 15

ghost commented 7 years ago

are you sure it is extensible? because you placed them top by top, but lava and water stays as they are i meant; when placing them for exampe side by side two tanks, they inosculates each other automatically, then being a new tank that for example 2x1 block area sized.

CrafterKina commented 7 years ago

Here you are. test

ghost commented 7 years ago

oh yeah. now i can say that this mod is qualitified :) thanks a lot

StevenGann commented 7 years ago

This is very exciting, and looks like it is operational. Any idea when this might be available in a release?

ghost commented 7 years ago

it will be probably in the next release.

StevenGann commented 7 years ago

Question: Could this work with milk?

CrafterKina commented 7 years ago

No, it can't. But if a mod to add milk as a fluid exists, it will work. (Vanilla's milk is not "fluid".)

StevenGann commented 7 years ago

Thanks for the answer, now here's another dumb question.

Could a tank of water be used to irrigate farmland? Would it be possible that pumping bonemeal into a water tank will apply the bonemeal to a nearby farmland block? Each unit of bonemeal could slightly deplete the water tank as well, making farms require a steady supply of water.

This is probably outside the scope of your mod, but I thought I would ask because I think it wouldn't be excessively complicated. As I've probably mentioned before I'm trying to replace the functionality of the CraftBook Bukkit plugin, so forgive me if I pester you with pointless suggestions. I noticed automated crafting on the roadmap, so I thought basic agriculture might be within the same scope.

CrafterKina commented 7 years ago

Even assuming I will implement that function, it will not be a function of the tank. I want to keep the tank as simple as a vanilla chest.