Closed cloakfox closed 2 years ago
Also noticed that textures in the distance have more noise after installing the resource pack https://imgur.com/a/oHfu2rG
Mostly notice-able when looking at roads in the distance
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Also noticed that textures in the distance have more noise after installing the resource pack imgur.com/a/oHfu2rG
Mostly notice-able when looking at roads in the distance
I don't see how this can be us, all we do is add a resource pack that changes a few textures. It has no effect on Minecraft rendering or other texutres
Unfortunately the other issue is because we use mushroom stem block textures, we should only be using ones that Minecraft doesn't, but it seems we overrode a few others
Here is the list of block states we use https://github.com/CraftoryStudios/Craftory-Tech/blob/master/resourcepacks/original/assets/minecraft/blockstates/mushroom_stem.json
If you use world edit to set all mushroom stems to one of the unused block states this will fix it
Unfortunately the other issue is because we use mushroom stem block textures, we should only be using ones that Minecraft doesn't, but it seems we overrode a few others
Here is the list of block states we use https://github.com/CraftoryStudios/Craftory-Tech/blob/master/resourcepacks/original/assets/minecraft/blockstates/mushroom_stem.json
If you use world edit to set all mushroom stems to one of the unused block states this will fix it
Ah alright, i've fixed this issue now, thanks! as for the resourcepack showing way more noise in the rendered image, that one doesnt make sense to me, it can easily be reproduced so not sure how nobody else has noticed it before.
Unfortunately the other issue is because we use mushroom stem block textures, we should only be using ones that Minecraft doesn't, but it seems we overrode a few others Here is the list of block states we use https://github.com/CraftoryStudios/Craftory-Tech/blob/master/resourcepacks/original/assets/minecraft/blockstates/mushroom_stem.json If you use world edit to set all mushroom stems to one of the unused block states this will fix it
Ah alright, i've fixed this issue now, thanks! as for the resourcepack showing way more noise in the rendered image, that one doesnt make sense to me, it can easily be reproduced so not sure how nobody else has noticed it before.
I noticed the noise is only applied when the player is not moving, when flying around or moving it's not applied.
We will look further into ensure we only use unused block stated in the future.
Regarding the other issue, we just add textures to a resource pack. It's very unlikely we cause this issue, I actually don't know how we could if we wanted to.
No one is able to replicate it so it's likely to be an issue on your end, as it's rendering it would be a client side issue.
I have been watching this project for a while now and wanted to try it out on a new setup, after installing Craftory 0.6.0 & latest resourcepack (with transport pipes) I noticed a lot of the vanilla blocks in our spawn are now changed/displayed as craftory blocks.