CraterCrash / godot-orchestrator

Orchestrator: Unleashing Creativity with Visual Scripting
https://www.cratercrash.com/orchestrator
Apache License 2.0
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Dragging from pins is extremely difficult when multiple pins converge #370

Open Naros opened 5 months ago

Naros commented 5 months ago

Describe the bug

Presently if multiple pins converge on a target pin, and a user highlights a specific wire, that isn't the one that is disconnected from the target pin but instead seems to be somewhat random.

Expected behavior

The highlighted wire should be the one disconnected.

Reported upstream - https://github.com/godotengine/godot/issues/92120

Naros commented 1 month ago

Submitted PR to add this upstream in Godot - https://github.com/godotengine/godot/pull/97342