Open dschiller opened 3 months ago
The main issue is that there is no universal way to track Resource::is_edited
since that isn't exposed to GDExtension. I have an open PR in the upstream Godot to add this, which I believe they delayed until Godot 4.4. :(
Could you invalidate any other file / resource ? Maybe the one that the Orchestrator script is assigned to ?
Describe the bug
When changing a EventGraph and quitting Godot there is no warning for unsaved data. Also there is no asterisk "somewhere" to mark the EventGraph as changed. When reopening the Project the changes done in the EventGraph are lost.
Expected behavior
Change any EventGraph should inform the user with an asterisk about unsaved data changes. Also Godot should not quit when EventGraph's are "dirty" (unsaved).
Actual behavior
Changing a EventGraph and quitting Godot does not warn nor save the changes.
How to Reproduce?
Godot full version
4.3.rc3
Orchestrator version
2.1.rc4
Additional information
No response