Open arturbier opened 1 month ago
Hi @arturbier, does it work if you use the animation node combined with using the set
method, setting parameters/conditions/isopen
with a value of true
?
Hi @arturbier, does it work if you use the animation node combined with using the
set
method, settingparameters/conditions/isopen
with a value oftrue
?
No, none of the parameters work through visual scripting, for example, in “AnimationMixer - Active - True” it also doesn’t work. However, everything works fine through a regular script.
Describe the bug
When using Visual Scripting to change an animation parameter through the node Set Parameters/conditions/isopen, the animation does not respond, and the parameter is not updated, despite correct setup of the nodes and parameters in the Animator.
Expected behavior
The animation should start playing based on the changed isopen parameter through Visual Scripting.
Actual behavior
The isopen parameter does not change, and the animation does not start.
How to Reproduce?
Godot full version
v4.3 stable
Orchestrator version
v2.2
Additional information
No response