Crauzer / lol2gltf

Convert between League of Legends mesh formats and the glTF runtime format
GNU General Public License v3.0
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A submesh can correspond to more than one material? #3

Closed lingme closed 4 years ago

lingme commented 4 years ago

Add(texture.SubmeshName, new MagickImage(。。。));

The same submesh can have multiple materials?

Crauzer commented 4 years ago

Every submesh should have one unique material name

lingme commented 4 years ago

thanks, I thought can be one-to-many