I'm trying to edit an already modded file, but whenever I try to convert it, it returns with the following error:
Error: System.NotFiniteNumberException: value at SharpGLTF.Memory.FloatingAccessor.set_Item(Int32 rowIndex, Int32 subIndex, Single value) at LeagueToolkit.IO.Extensions.Utils.GltfUtils.SanitizeVertexNormalMemoryAccessor(MemoryAccessor[] memoryAccessors) at LeagueToolkit.IO.SimpleSkinFile.SimpleSkinGltfExtensions.CreateGltfMesh(ModelRoot root, SkinnedMesh skinnedMesh, Byte[] influenceLookup, IReadOnlyDictionary2 materials) at LeagueToolkit.IO.SimpleSkinFile.SimpleSkinGltfExtensions.ToGltf(SkinnedMesh skinnedMesh, IEnumerable1 textures) at lol2gltf.Pages.SkinnedMesh.ConvertToGltf(String gltfPath) in D:\a\lol2gltf\lol2gltf\lol2gltf\Pages\SkinnedMesh.razor:line 335 at lol2gltf.Pages.SkinnedMesh.Submit() in D:\a\lol2gltf\lol2gltf\lol2gltf\Pages\SkinnedMesh.razor:line 304
I can convert other skn files normally, so the program IS working.
I'm trying to edit an already modded file, but whenever I try to convert it, it returns with the following error:
Error: System.NotFiniteNumberException: value at SharpGLTF.Memory.FloatingAccessor.set_Item(Int32 rowIndex, Int32 subIndex, Single value) at LeagueToolkit.IO.Extensions.Utils.GltfUtils.SanitizeVertexNormalMemoryAccessor(MemoryAccessor[] memoryAccessors) at LeagueToolkit.IO.SimpleSkinFile.SimpleSkinGltfExtensions.CreateGltfMesh(ModelRoot root, SkinnedMesh skinnedMesh, Byte[] influenceLookup, IReadOnlyDictionary
2 materials) at LeagueToolkit.IO.SimpleSkinFile.SimpleSkinGltfExtensions.ToGltf(SkinnedMesh skinnedMesh, IEnumerable
1 textures) at lol2gltf.Pages.SkinnedMesh.ConvertToGltf(String gltfPath) in D:\a\lol2gltf\lol2gltf\lol2gltf\Pages\SkinnedMesh.razor:line 335 at lol2gltf.Pages.SkinnedMesh.Submit() in D:\a\lol2gltf\lol2gltf\lol2gltf\Pages\SkinnedMesh.razor:line 304I can convert other skn files normally, so the program IS working.