Crauzer / lol2gltf

Convert between League of Legends mesh formats and the glTF runtime format
GNU General Public License v3.0
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Neeko Winter Wonderland skin not converting properly #6

Closed ileonardo-c closed 4 years ago

ileonardo-c commented 4 years ago

I convert Neeko's Winter Wonderland skin and the model comes out with some flaws, with or without the skeleton. Preview img: Neeko_Winter_Wonderland-lol2gltf-2020-10-10

Crauzer commented 4 years ago

Can you please elaborate on the issue ? I do not see any flaws with the model in your screenshot so I'm not sure what you're referring to.

ileonardo-c commented 4 years ago

I used teemo.gg as a base for you to see the difference: lol2gltf teemo_gg

TheKillerey commented 4 years ago

I will also look into it.

TheKillerey commented 4 years ago

image Thats not a convertion problem. The material for it needs be hide. 2 meshes are overlapping.

ileonardo-c commented 4 years ago

during conversion is it possible to choose the materials to be hidden?

TheKillerey commented 4 years ago

In mostly all. Otherwise you need to delete the materials

ileonardo-c commented 4 years ago

I don't know if you are getting away from it, but there is a tutorial? Because I saw that you changed the .bin (League Binary) to .py and I wouldn't know how to join it again in .gltf

TheKillerey commented 4 years ago

What do you want? I don't what your trying.

ileonardo-c commented 4 years ago

what tools used to correct the model and apply it again in lol2gltf with an animation

TheKillerey commented 4 years ago

Use blender for that. My tool is not free

Crauzer commented 4 years ago

As @TheKillerey explained above, the issue you have is that there are overlapping meshes.

Use a better/different model viewer such as Blender or Babylon.JS.