Having items in the inventory before a valid key prevents the key from being recognized with /cc open and /cc GUI.
Crate Type
CSGO
Steps to reproduce
Have an item, like dirt in Slot 1
Have a valid key in a later slot, such as slot 4 or 5.
Attempt to open the crate for the valid key using /cc open and the /cc GUI
Get "You need a key" error.
If all inventory slots before the valid key are empty, the crate will spin, having 1 slot with an item will give the "need a key" error. This happens with all keys.
The /cc mass-open command does not have this issue, this seems to be searching for keys just fine regardless of items in the inventory.
Spark link
N/A
Server Version
1.20.4
Server Platform
Paper
Describe the bug
Having items in the inventory before a valid key prevents the key from being recognized with /cc open and /cc GUI.
Crate Type
CSGO
Steps to reproduce
/cc open
and the /cc GUIAdditional context
Using https://github.com/Crazy-Crew/CrazyCrates/commit/3f50a2fbf06dd4a91b87b3c16360a91739c7370d Paper Build 463 Config: https://pastebin.com/cR7MgwRA
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