PreloadJS makes preloading assets & getting aggregate progress events easier in JavaScript. It uses XHR2 when available, and falls back to tag-based loading when not.
A really small fix for the issue #245. I removed the only one reference to the window.createjs variable in whole project. Also tested it with Angular 4 and 5 and didn't notice any issues.
A really small fix for the issue #245. I removed the only one reference to the
window.createjs
variable in whole project. Also tested it with Angular 4 and 5 and didn't notice any issues.