A Javascript library for working with Audio. It provides a consistent API for loading and playing audio on different browsers and devices. Currently supports WebAudio, HTML5 Audio, Cordova / PhoneGap, and a Flash fallback.
I have a requirement to play audio files flash first in a certain scenario and was trying to get this running with SoundJS using the FlashAudioPlugin, but can't seem to get an audio file to load. In my debugging, the _handleFlashReady function never seems to be called, which I wonder if it's something in the flash file that needs to be tweaked to resolve. I built a small test page of my own, but also found this page that seems to have the same problem: http://www.createjs.com/demos/soundjs/TestSuite.html?type=flash. On this page, none of the files are added to the list box on the left when Flash Only is selected.
I have a requirement to play audio files flash first in a certain scenario and was trying to get this running with SoundJS using the FlashAudioPlugin, but can't seem to get an audio file to load. In my debugging, the _handleFlashReady function never seems to be called, which I wonder if it's something in the flash file that needs to be tweaked to resolve. I built a small test page of my own, but also found this page that seems to have the same problem: http://www.createjs.com/demos/soundjs/TestSuite.html?type=flash. On this page, none of the files are added to the list box on the left when Flash Only is selected.