A Javascript library for working with Audio. It provides a consistent API for loading and playing audio on different browsers and devices. Currently supports WebAudio, HTML5 Audio, Cordova / PhoneGap, and a Flash fallback.
Not working: Version 1.0 (tried NEXT too)
Working: 0.6.2
When registering a sound like this: window.createjs.Sound.registerSound({mp3: src}, id, data); , I cannot play the the instance. No errors, no audio.
I think that the sound is being registered with src as a string, but when calling play, src is sent as an object. So, I think that in beginPlaying , when calling SoundChannel.add , var channel = SoundChannel.get(instance.src); returns null, as instance.src is an Object.
Not working: Version 1.0 (tried NEXT too) Working: 0.6.2
When registering a sound like this:
window.createjs.Sound.registerSound({mp3: src}, id, data);
, I cannot play the the instance. No errors, no audio.I think that the sound is being registered with
src
as a string, but when calling play,src
is sent as an object. So, I think that inbeginPlaying
, when callingSoundChannel.add
,var channel = SoundChannel.get(instance.src);
returns null, asinstance.src
is an Object.