We need to define the basic interface for the system. This includes abstract classes like Device, Entity, Drone, etc... Perhaps we should use the entity component idea similar to Unity. It seems to work well.
We should start designing several designs over UML to discuss.
We need to define the basic interface for the system. This includes abstract classes like Device, Entity, Drone, etc... Perhaps we should use the entity component idea similar to Unity. It seems to work well.
We should start designing several designs over UML to discuss.