CreativeDesigner3D / BlenderSource

This is my modified version of Blenders Source Code. Mainly used for testing and trying out new ideas
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Console Error on Compilation #2

Closed Draise14 closed 4 years ago

Draise14 commented 4 years ago

Ok, did a fresh build. A module in missing. I've attached the code below. I also could not find the asset manager in the code. Is it the io_mesh or io_utils python script?

It's looking for this: io_scene_gltf2

found bundled python: H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\python Traceback (most recent call last): File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\addon_utils.py", line 351, in enable mod = import(module_name) File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\addons\io_anim_bvh__init.py", line 49, in from bpy_extras.io_utils import ( ImportError: cannot import name 'orientation_helper_factory' from 'bpy_extras.io_utils' (H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\bpy_extras\io_utils.py) Traceback (most recent call last): File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\addon_utils.py", line 351, in enable mod = import(module_name) File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\addons\io_mesh_ply__init__.py", line 56, in from bpy_extras.io_utils import ( ImportError: cannot import name 'orientation_helper_factory' from 'bpy_extras.io_utils' (H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\bpy_extras\io_utils.py) Traceback (most recent call last): File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\addon_utils.py", line 351, in enable mod = import(module_name) File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\addons\io_mesh_stl__init__.py", line 67, in from bpy_extras.io_utils import ( ImportError: cannot import name 'orientation_helper_factory' from 'bpy_extras.io_utils' (H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\bpy_extras\io_utils.py) Traceback (most recent call last): File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\addon_utils.py", line 351, in enable mod = import(module_name) File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\addons\io_scene_fbx__init__.py", line 52, in from bpy_extras.io_utils import ( ImportError: cannot import name 'orientation_helper_factory' from 'bpy_extras.io_utils' (H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\bpy_extras\io_utils.py) Traceback (most recent call last): File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\addon_utils.py", line 351, in enable mod = import(module_name) ModuleNotFoundError: No module named 'io_scene_gltf2' Traceback (most recent call last): File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\addon_utils.py", line 351, in enable mod = import(module_name) File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\addons\io_scene_obj__init__.py", line 48, in from bpy_extras.io_utils import ( ImportError: cannot import name 'orientation_helper_factory' from 'bpy_extras.io_utils' (H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\bpy_extras\io_utils.py) Traceback (most recent call last): File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\addon_utils.py", line 351, in enable mod = import__(module_name) File "H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\addons\io_scene_x3d__init__.py", line 48, in from bpy_extras.io_utils import ( ImportError: cannot import name 'orientation_helper_factory' from 'bpy_extras.io_utils' (H:\bforartists-repository\CreativeDesigner3D - Asset Manager-build\bin\Release\2.83\scripts\modules\bpy_extras\io_utils.py)

Draise14 commented 4 years ago

blender_2020-03-24_14-27-14

Yeah, something is definitely missing. This may be the entire asset library prototype that you have. I have pulled the latest from here, but that file doesn't exist.

Compilation has no errors.

Draise14 commented 4 years ago

Ok, installed Prosidebar, still have the same issues, plus a couple otherswarnings:

Warning: 'Assembly_PT_library_settings' doesn't have upper case alpha-numeric prefix

CreativeDesigner3D commented 4 years ago

Thanks for the information. I will release some more information on how to enable and work with the add-ons.

Draise14 commented 4 years ago

Got it. I copied the addons from the 2.82a official build of Blender and it's ok now. I still get the alpha-numeric prefix error.

But now I can see what you've done. I see the bp_filebrowser_ui.py is where most of the modifications are now.