CreativeMD / AmbientSounds

GNU Lesser General Public License v3.0
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Is this a mod feature or a bug? #252

Closed kcc128398 closed 1 month ago

kcc128398 commented 1 month ago

I really like this mod, but there is an unpleasant moment (Minecraft: 1.21, Neoforge 21.1.51, Mod: 6.0.4).

When I open a menu of some mode, for example a map in "Xaero's world map" or the history of deaths in "corpse" (I can't say exactly where. It's always different) and the sounds are paused, and then when I close the menu, the sounds don't return. Only the bird sometimes continues to sing, but wind and cicadas disappears. Rebooting the world doesn't help. I need to reboot the entire Minecraft. But this doesn't happen every time, so I can't describe the problem 100 percent accurately.

So, no matter what I do, for example, in a snowy biome and a dark forest, there is a deathly silence like in vanilla. It looks like a mistake, because there should definitely be a sound of wind in the snow biome, but it stops. I don't know about the dark forest, but it's unpleasant to immediately plunge into silence after a lot of time spent in sounds... UPD: (when I exited from game and entered at the same place, there were sounds of wind and water)

There are no Error warnings. All I understood from Debug is that the sounds seem to be playing, you just can't hear them?..

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I used to play on 1.19.2 Forge. I didn't notice this or it wasn't there.

CreativeMD commented 1 month ago

Please update to the newest version a critical bug in that regard has been fixed and should prevent this issue.