CreativeMD / ItemPhysic

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ItemPhysic incompatible with Quark mod #116

Closed Geezt435 closed 4 years ago

Geezt435 commented 4 years ago

Item despawn is not compatible with Quark flashing before item's despawn

Also I found in config that it's 6000, is it count in tick or second?

CreativeMD commented 4 years ago

Created an issue in their repository let's hope we can solve this: https://github.com/Vazkii/Quark/issues/2115

Geezt435 commented 4 years ago

@CreativeMD Thanks for the quick replies, so, I got a way to fix it by making ItemPhysic time before despawning into 2000 instead 6000, the problem is that I don't know if it's second or tick so it still isn't compatible with quark despawn system yet. Quark despawn time is 200 tick

CreativeMD commented 4 years ago

Quark does not recognize the modified time from ItemPhysic. Quark's despawn time is the duration the item flashes.

CreativeMD commented 4 years ago

This feature is not part of 1.15 and therefore it won't be fixed. Sorry, but there is nothing I can do about that.

Geezt435 commented 4 years ago

It's ok, it's not bugging me too hard