Closed LemADEC closed 4 years ago
Sorry for not responding earlier. I have changed some stuff in the background for some reason this resulted in structures not connecting after being warped. I still have no clue why this occurs now. I have fixed the update loop, but this will of course not fix the broken structures.
I plan to rewrite the connection between tiles and structures very soon. I hope I can fix it then.
Finally the rewrite is done. If you want to you can test if it works: https://cdn.discordapp.com/attachments/326729168266199040/748915793831657502/CreativeCore_v1.10.18_mc1.12.2.jar https://cdn.discordapp.com/attachments/326729168266199040/748915823812280422/LittleTiles_v1.5.0-pre199_41_mc1.12.2.jar
Be careful and backup your world before you use these versions as they are still not 100% stable.
Tested it and it worked just fine. Looks like it's finally fixed now.
As of LittleTiles_v1.5.0-pre199_21_mc1.12.2 + CreativeCore_v1.10.12_mc1.12.2 + WarpDrive-1.12.2-1.5.13, there's a regression in LittleTiles that cause structure like doors to disappear during jump/rotation. As of LittleTiles_v1.5.0-pre199_19_mc1.12.2, issue is not reproduced. As of LittleTiles_v1.5.0-pre199_23_mc1.12.2, issue is getting worse as the console is spammed with errors during jump:
On a possibly related note, a multithreading error is observed in tha EntityAnimation, trying to notify neighbouring blocks outside the server thread:
I thought the fake world wasn't supposed to trigger neighbors update?
Other mods potentially involved: AE2WTLib-1.12.2-1.0.30 appliedenergistics2-rv6-stable-7 bdlib-1.14.3.12-mc1.12.2 cc-tweaked-1.12.2-1.87.0 Chisel-MC1.12.2-0.2.1.35 CTM-MC1.12.2-0.3.3.22 Decocraft-2.6.2_1.12.2 forestry_1.12.2-5.8.2.394 ImmersiveEngineering-0.12-89 instantunify-1.12.2-1.1.2 OreLib-1.12.2-3.5.2.2 p455w0rdslib-1.12.2-2.2.156 PTRLib-1.0.4.jar RandomThings-MC1.12.2-4.2.7.3