Closed PolishTorch closed 4 months ago
That is a weird issue. Are you far away from spawn?
Not necessarily, the coordinates are x74 y133 z257 and no matter how far i moved away from that spot and got closer to my spawn area i still got the error. However i have experimented for a little bit and found out that the game tends to produce this crash: "The game crashed whilst exception generating new chunk Error: java.lang.ArrayIndexOutOfBoundsException: Index -536870611 out of bounds for length 315" on worlds with the worldtype set to default, and superflat worlds with a selected preset (in my case Overworld) tend to produce this crash: "java.lang.RuntimeException: We are asking a region for a chunk out of bound | -134217728 134217725".
Can you update CreativeCore and LittleTiles and see if the issue is still there?
The game continues to crash with this message - "The game crashed whilst feature placement Error: java.lang.RuntimeException: We are asking a region for a chunk out of bound | -134217728 134217725" Here is the crash report - [link]
The crash is pretty weird, because I cannot even see what mods are included ... Is it possible for you to send me your world so I can test it myself?
Sure, but just so you're aware, i had to use the re-create feature for the original world used in my showcase of the bug because it was too big and it wouldn't let me upload it - [link]
Thanks a lot for your help. This made it quite easy to reproduce. It is fixed in the newest version!
Minecraft: 1.20.1 (Tested on singleplayer without any mods except for LittleTiles and CreativeCore) Forge: 47.2.20 LittleTiles: 1.6.0 pre-89 CreativeCore: 2.11.23
As the title suggests, destroying opened sliding doors causes the game to crash.
A video i've recorded showcasing the bug: https://github.com/CreativeMD/LittleTiles/assets/150932998/a300184c-32ca-433f-9c75-5ac91659586e
Steps to replicate:
Here's the crash report: [link]