FPS drops from 100 to 40 when placing/breaking blocks near large amount of tiles that are in render distance. The lag continues for about 5 seconds before going back to normal fps.
This problem is solved when Embeddium is removed.
Test Method:
The test world has around 4.8 million tiles within 4 chunks.
After moving 2 chunks away from the tile chunk (so that there is no chunk update for tile chunk), place/break blocks.
Result: huge lag spike for 3-5 seconds.
Mods Used: Embeddium 0.3.19, 0.3.20 CreativeCore 2.11.30 Little Tiles 1.6.0 pre106 Oculus 1.7.0
FPS drops from 100 to 40 when placing/breaking blocks near large amount of tiles that are in render distance. The lag continues for about 5 seconds before going back to normal fps.
This problem is solved when Embeddium is removed.
Test Method: The test world has around 4.8 million tiles within 4 chunks. After moving 2 chunks away from the tile chunk (so that there is no chunk update for tile chunk), place/break blocks. Result: huge lag spike for 3-5 seconds.