Closed rubensworks closed 4 years ago
I will try to upload a fix for it soon. Very confused as to why I set the world total time anyway.
Really sorry that it took me so freaking long. The newest version should fix it and be available soon. If this issue still persists make sure to tell me so here and I will reopen this issue!
As reported in https://github.com/CyclopsMC/EverlastingAbilities/issues/166, this mod causes problems with Everlasting Abilities.
It looks this you are changing the total world time, while this is a value that should not be touched by anything other than MC's internal counter AFAIK. Mods such as Everlasting Abilities depend on this counter to periodically execute tasks. If this value is changed externally, other mods can generate unexpected behaviour.